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. . . And I don’t mean like that thing that tells you how many pages of paper you’re gonna be using. As we’ve mentioned a bunch of times now, we’re going to be at Anime Expo with Sekai Project this July. We also said that we’d be selling some prints, and wanted to give… Continue reading Print Preview

The Final Stretch

Hey everybody! We at Alienworks have been keeping busy these last few weeks, and the results are coming up strong. As I suspect you may be aware, our April Fool’s demo stated that we would be releasing sometime in May. Fortunately, just about all of our assets and other various creative elements have come together… Continue reading The Final Stretch

Our Final Character Reveal

Did you like the demo? I’m sure by now you’ve realized that was our April Fool’s joke. Each of the writers wrote a scene in thirty minutes. Tim, one of our musicians, fixed them together into something resembling a story. Finally, Kevin spent significantly longer on the direction than the whole thing deserved. We hope… Continue reading Our Final Character Reveal

The Future is Now

It’s time for a confession. Twelve months ago, with Alienworks collapsing under the ridiculous scope of our project, we were forced to make a tough decision: let it fold, or steal all the art, music, and scripts from an obscure Mongolian visual novel, and pray no one noticed. Regrettably, we settled on the latter, and… Continue reading The Future is Now

Guest Art for the Beta

Hi folks. As we march ever closer to the inevitable beta release, we’re looking to flesh out our extras gallery. As fans, one thing that we always like seeing in VN’s is a guest art gallery, so we’re trying to see if anyone would be interested in contributing to something like that. What we’d be… Continue reading Guest Art for the Beta

Sprite Art Complete

It’s finished! …The sprite art, at least. Still, it’s a big milestone, and it brings us one step closer to the all-important release date. Myuto has done an incredible job bringing every character to life in a short time, and we’re immensely thankful for all his effort. So, to commemorate the occasion:

A New Heroine Appears

We promised it, and now we deliver. The sixth and final, never-before seen, red-headed heroine of the Human Reignition Project:

Late Nights and Caffeine

Alienworks policy has always been to avoid blog posts that really don’t have much to do with the project itself. This morning, however, operating on five and a half hours of sleep for the fifth day in a row, I’ve decided to see if I can get away with one.

Pre Alpha Complete

Welcome back to the unfolding tale of Alienworks. Since our last update, the team has reached a major milestone- we’ve completed a pre-alpha build, utilizing all our exisiting assets. While we still need half the art for half the characters,  additional music, and a whole lot of editing, for the first time it’s possible to… Continue reading Pre Alpha Complete

Art! (also, editing)

Hello again. This has to be a new record for shortest time between blog posts, but we do have some good news to announce: Yukino’s sprite art has been completed. So, without further ado: