If you’ve ever worked with a group of writers before, you know that it can be tough. Everyone has different ideas about where the story should go, how this or that character should behave or react to this other character, whether or not a character should be used to further the plot at this point in the story rather than that point in the story, things like that. It gets a lot more difficult when you’re working on a visual novel: not only do you need to deal with the above, but you also need to figure out how to combine everything into a single, flowing story with multiple endings while at the same time shaping it into something that people will want to read by the time you’re finished with it.
The team noticed something yesterday. Our subreddit was founded on October 1st. It’s hard to believe that we’ve been working on this project (in one form or another) for that long. It feels like only a few months ago we were responding to Tony’s VN recruitment thread over at /r/visualnovels over on reddit. We’ve gained and lost a handful of people since then, and we’ve learned a ton about VN development, including a lot of stuff we probably should have known before we even started. We’ve had our share of problems, some setting us back by months. One thing we didn’t realize was exactly how difficult making a game would be. No one came into the project thinking it would be easy, of course. We all knew this would be tough, but what we imagined wasn’t even remotely close to reality.
But for how difficult it can be at times, it’s the most fun I’ve ever had creatively, and I wouldn’t be surprised if the others felt the same. To create a world and story this detailed is nothing short of liberating. You start to live in the world and see these characters as if they’re real, see things through their eyes and think like they would.
So we want to celebrate this anniversary of ours. October 1st. The day we’re going to reveal everything. Up until now, we’ve been mostly quiet about what we’re doing, what the story is really about, who these characters are. We’ve never told you what the Human Reignition Project really is.
October 1st. Thirty days from now.
That’s when we go live.