Did you like the demo? I’m sure by now you’ve realized that was our April Fool’s joke. Each of the writers wrote a scene in thirty minutes. Tim, one of our musicians, fixed them together into something resembling a story. Finally, Kevin spent significantly longer on the direction than the whole thing deserved. We hope you enjoyed our efforts.
It’s time for a confession.
Twelve months ago, with Alienworks collapsing under the ridiculous scope of our project, we were forced to make a tough decision: let it fold, or steal all the art, music, and scripts from an obscure Mongolian visual novel, and pray no one noticed. Regrettably, we settled on the latter, and had managed to get away with it until three hours ago when we were contacted by the makers of “БНХАУ-ын хамгийн шилдэг секс тоглоом” and ordered to cease and desist.
Unfortunately, today was in fact the deadline for our demo release. Two hours ago, deciding we had come too far to fail, the team started over on our own version of “The Human Reignition Project”, using largely original assets. Heroically, everyone pulled together, and we managed to finish on time.
We’re actually all super proud of our demo. The story is remarkably consistent, in terms of plot, characterisation, and style, and our art assets are almost as good as those we have been promising you. We are certain you will agree this is an acceptable product after our three years of development.
Walcome to the Humen Reeignishun Project.
Hi folks. As we march ever closer to the inevitable beta release, we’re looking to flesh out our extras gallery. As fans, one thing that we always like seeing in VN’s is a guest art gallery, so we’re trying to see if anyone would be interested in contributing to something like that. What we’d be looking for from each artist is a single image, featuring at least one of our characters. Details beyond that would be entirely up to the creator. It would be unpaid, so we understand if that’s offputting to anyone. Deadline would be the first of May. If you’re interested, let us know by tweeting @Raithfyre/@AlienworksDev or emailing firstname.lastname@example.org. Thanks and cheers
Also, in addition to the sprite art shown on our site so far, here’s an image of the full cast for reference:
Hello again, friends.
Some time ago, we decided that we would only use the blog when we had a major announcement. However, we are now looking to change that, in order to reassure you that we are still working behind the scenes.
Hello again, friends. This is our lengthiest update in a while, and also our most important! Probably ever. Lots of good things have happened to us, and many more are on the horizon. Here’s the breakdown.
It’s been a while since we’ve updated, so we wanted to change that. I really have a bad habit of writing overdue progress reports, don’t I?
A few big things have happened since we last chatted. For one thing, we’ve sorted out some issues and settled some arguments (while starting a few others) and now have a rough estimate of when it’ll be feasible to release a demo. The answer might be sooner than you except.
Next month, just in time for our two-year anniversary, you should be able to play through a demo of “The Human Reignition Project.” The demo will span through Act 1, which is by our counts nearly 50,000 words right now, and still growing. You’ll meet nearly all of our main characters and get a pretty good idea of what the world of the HRP is like. Then you can look forward to the full release still a few years away. We hope you’ll be as hooked on it as we are.
Of course, such a long period of productivity isn’t entirely without its own setbacks. One of our writers, OilySalmon, had to leave the project for personal reasons. Consequently, the ever talented Auric has stepped up to take his place. After some heroine-swapping, we ended up with Auric writing for Senri and yours truly taking over Yukino’s route. I hope you like seeing your favorite bespectacled beauty find her way into all sorts of yuri endeavors.
On the flip side, Arty continues arting away, and has been putting out some stellar new sprite designs and style upgrades. You’ll have to wait a bit longer to check out the new cuteness, but I promise you it’s worth it.
While Arty’s sprites are matchless, we are in the process of looking for a CG artist or two to help round out the team. If you think you’ve got what it takes to reignite humanity (one CG at a time), then please shoot us an email here on the site so we can take a look at your portfolio and we can discuss payment as well.
You might be wondering how exactly we’re funding this whole thing. Right now, it’s out of our own pockets. But, if you’re interested in helping us out and maybe snagging some neat HRP-stuff for yourself, then keep your eyes up for a Kickstarter or Patreon sometime in the future. I’ll even throw in my favorite sweatshirt.
Want some advance access to the game though? We’re planning to bring on a couple beta testers once our demo build is complete, to give an outside perspective to the whole thing. Aside from a few contacts of our own, we’ll be giving you guys a chance to help out too. More info on an application process coming soon.
That’s about it for now. See you at the next update.